DIVE DEEP INTO DUNGEONLAND

DungeonLand Lore

Beastkin

Beastkin

Beastkin make up a small but vital segment of DungeonLand’s population. Most reside in their own small communities far from cities and towns, wherever they find the terrain and climate to their liking.

The Wilds of Accord

The Wilds of Accord

The Wilds of Accord are home to a wide variety of Fae and Beastkin races, in addition to a scattering of High Elves who choose to live more in line with the old ways, and Wilder Elves who are enticed by the proximity of Accordian magic and prestige.

The Glimring Depths

The Glimring Depths

Main Inhabitants: Fae (above ground) and Devils (below). Local Tingle: Scattered among the cavernous nodes, occasional bioluminescent caves can be found where the unique light intensifies Tingle effects for all inside (doubling the Tingle value of climaxes). These darkly beautiful caves are among the most coveted liaison spots in DungeonLand.

Everdusk

Everdusk

Main Inhabitants: Wilder Elf Tribes. Local Tingle: During doublefull moons, any creature in the woods feels an irresistible pull toward the nearest warm body… or maybe it’s just how cold and eerie the woods feel?

Covenant Vales

Covenant Vales

Main Inhabitants: Humans (Cityfolk, Traders, Farmers, Ranchers). Local Tingle: The waters of the Silverflow speed the healing of VITALITY.